Recently discovered by Ride Liner from IRTL: Slagwells (Single Line gravity wells)
I didn't experiment much with them yet (once I do, I'll make a revised Anti-gravity tutorial), but this AGWs uses only one line. To make them, just draw a normal AGW. But the twist is, when drawing the second line, you must make sure the first point is snapped to the first line, and you must press backspace while drawing the second line.
These kinds of AGWs are more efficient because there is a lack of a ceiling (or floor) line that make cause Line Rider to fall off.
mtgtopdeck discovered two new tricks: The Total float stall (Line Rider actually floats above the ground), and the Float Line (similar to anti-gravity, but more efficient and recyclable)
mtgtopdeck's demonstration and tutorial video
I will shorten anti-gravity well to AGW.
Click on the pictures for an edit-mode view.
In a topic before, Line Rider Fan told about using these AGWs to make...anti-gravity. In a much older topic, Namtlade used it to make Line Rider ride on a invisible extension of a line, making him "float". iamsorrydude discovered this weird glitch. I used it a lot in my second track.
Anyways, to the point. There are a lot of uses of these lines. When use which way the AGWs face, it means where the invisible line is located and where the lines are snapped together. But first, making these types of lines is simple.
Making AGWs
The construction of the AGW is just two lines snapped together at a very sharp angle. This screenshot is enough to show you how to make it. The first well is two lines touching each other, snapped at the right. In playback, it looks like one line. The second well looks more like a spike, but still has the invisible extension.
Z_N-Freak's tutorial on how to make perfect xy gravity wells
Using the AGWs gets a lot more complicated.
Uses of AGWs
1. Invisible lines
Make AGWs either two facing each other, or all facing the same direction. Try to imagine invisible lines protruding from the wells, so that not one well is higher than another. When they face each other, the "gap", where the invisible line is, is bigger. Keep the row of wells straight, and it's best to use it when Line Rider is in a nose manual.
In this screenshot, I made Line Rider stall on nothing. Obviously, he doesn't have to stall, but this screenshot is clearer. This was the original use when the glitch was discovered, making Line Rider ride on nothing. It seems to be easier to make Line Rider float with a nose manual, because Line Rider would usually fall off if it's flat on the ground. Sometimes, Line Rider would jerk around and fall off, but slightly change the lines would help. Crazy cow's Tutorial
2. Tough sled manual
Just get Line Rider in a Nose Manual, and when he's on the well, knock him off. The sled would automatically stay in a nose manual. When Line Rider does a tail manual onto an AGW, the sled will stay in a tail manual position, except with both pegs down.
This also occurred during the discovery of the glitch. Even though the sled stalled on nothing, it would still nose manual if it was to be on the two lines. It's pretty hard to knock the sled down, compared to knocking Line Rider off.
3. Anti-gravity
a.) Linear Anti-gravity
First, gather speed and let Line Rider jump horizontally. Create a series of angled wells facing away from where Line Rider jumps, and try to imagine invisible lines pushing the Line Rider up, like a lily pad. Avoid making him flip around, or he will crash.
Anti-gravity ramps are basically the same thing as anti-gravity itself, except the AGWs are curved that will change the direction of Line Rider's movement.
c.) Anti-gravity loop
These are also the same thing as anti-gravity, except the AGWs are arranged into a loop. It's pretty hard to do, because you need to make the AGW not too steep (or Line Rider will get knocked off) nor too shallow (no change in direction).
4. Sudden Flips
a.) In mid air
It's easy to make Line Rider flip with the AGW. It can be done in any direction, as long as Line Rider is moving. Just place it where Line Rider would hit. Make sure the angle isn't too strong against Line Rider, and that the well isn't too close to Line Rider. It's best if the sled's nose or tail hits the invisible line, so that the flip is noticeable. You can also change Line Rider's direction without flipping, it's still useful.
In this screenshot, I made Line Rider flip while falling from the start point.
I made a series of wells that can be used to flip Line Rider all around, making him "tumble". This can actually be done in any direction, with enough speed.
b.) On a line (called "ollie" by some people)
Gather speed on a line. Make a well below the line, and imagine an invisible line sticking out through the normal line. That is where he would flip. It's best to do it at the edge of lines.
I used it many times in my manual section of my second track. It looks cool and really useful.
Thin Air Nosie
(credits to unknowN-)
This is a special use of making Line Rider flip on a line, but will force a nosie out of him. The AGW must be not too steep or it will knock Line Rider off (or flip him over). The AGW must not be too shallow or it won't make Line Rider into nosie position. Line Rider shouldn't be too fast or he will get knocked down or flip over. Line Rider shouldn't be too slow or he will flip out when he touches the AGW.
5. AGW gravity well.
It's an oxymoron, anti-gravity gravity well. Anyways, I didn't look too much into this, but these types of AGWs can be thought as gravity wells with a second line attached. Sometimes, removing the second line from AGW gravity wells, it doesn't work. Sometimes, adding the second line to normal gravity wells modifies it or makes it not work. Sometimes, the invisible portion of the AGW is the gravity well. If you want to make these, all I can say is experiment.
a.) Solid AGW gravity well
This gravity well makes use of the second line as something that stops Line Rider from going up any higher than the gravity well, until Line Rider passes the gravity well.
I also managed to string together two AGW gravity wells.
b.) Invisible AGW gravity well
This uses the invisible extension of the AGW as the gravity well. It usually doesn't work if you remove the second line. I used this in Omniverse.
iamsorrydude's demonstration
6. Stalls/hang
Floating nosie (images at top)
This is pretty easy to do. Make Line Rider into a forced nosie and get him in the invisible line I talked about previously. Make it as if making a normal stall, except using AGWs.
Tail stall
Using an AGW while Line Rider is in a tailie, it will seem like the tail version of the nose stall. It's seen at the end of Z_N-Freak's "P:WNT". The screenshot here is a different version I used. If you want to make this, you should use a line to support the seat peg and make sure you don't have too much forward momentum.
Nose hang
Someone else discovered the nose hang using a single line, but I managed to do with with an AGW (I actually find it easier). You have to do the same thing if you want to make a nose hang, but you need to be really lucky.
Hand hang
This was also probably discovered before. I also got this hang by luck, following the nose hang. I'm not sure what to do to intentionally get this, though. Just try and be very lucky, and add stabilizing lines if Line Rider falls out of the hang.
Nose-to-hand hang
What I did was I made a perfect horizontal AWG (actually made of three lines) and used it in an attempt to make a nose hang. If done correctly (need to be really lucky), then Line Rider would hang on the AWG on the nose, then switch to the hand. A tip is to avoid making the line close to his head. I added a .sol to show you this example here.
Magnet Stall
Discovered by Owly, Line Rider's sled's nose attachs to an AGW, supported by a line.
OwlFlavored's Tutorial String stall
This stall makes Line Rider "hang" on the string. It requires a fakie to do it.
gonhop's demonstration:
My version is the anti-gravity string stall, gonhop's version is the free-hanging string stall.
Sometimes, Line Rider lets go of the AGW during a string stall.
Hand-Leg hang
This stall makes Line Rider hang on the AGW by his hands and legs. I got this while trying to get a string stall.
Floating Tail Hang
Line Rider does a tail hang on the invisible part of the AGW. Unless you are incredibly lucky, you should use two lines to stabilize Line Rider.
7. Other weird stuff
Ceiling hang
A line blocks a vertical face-down wide open AGW, making Line Rider and/or the sled stick on to the ceiling (or even levitate midair). They usually vibrate uncontrollably.
forgotten name
I remember someone made this trick before, where the nose of Line Rider's sled gets trapped between two AGW's invisible line. Line Rider shakes a little and lets go of the invisible lines.
Backwards sled nosie
Discovered by bubbles, some weird thing happens with the sled that makes it reverse it's normal nose stall. bubble's .sol here
acceleration lines
I didn't play around with this, but very interesting things can happen if you use acceleration lines instead of blue lines to make AGWs.
AGW cannon
Sometimes, a sled on an AGW can rocket out, sorta like a pinch cannon.
Tail Spazz
If the tail hits an AGW, you might be lucky and make it flip out, throw Line Rider away (while he's still on his sled).
--
Finally 10 months of waiting is over! It is finally here!
Let me know if you have any questions. I will try my best to help you, and if I'm not able to I will refer you to someone who can.
i'm learning to play the clarinet....... it makes cool squeaky noises!!!!!!!!
and I MISS RTL
--
i'm learning to play the clarinet....... it makes cool squeaky noises!!!!!
RTL IS BACK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Here is a link to the original thread on iridethelines.com
Original Post by Conundrumer
Recently discovered by Ride Liner from IRTL: Slagwells (Single Line gravity wells)
I didn't experiment much with them yet (once I do, I'll make a revised Anti-gravity tutorial), but this AGWs uses only one line. To make them, just draw a normal AGW. But the twist is, when drawing the second line, you must make sure the first point is snapped to the first line, and you must press backspace while drawing the second line.
These kinds of AGWs are more efficient because there is a lack of a ceiling (or floor) line that make cause Line Rider to fall off.
mtgtopdeck discovered two new tricks: The Total float stall (Line Rider actually floats above the ground), and the Float Line (similar to anti-gravity, but more efficient and recyclable)
mtgtopdeck's demonstration and tutorial video
I will shorten anti-gravity well to AGW.
Click on the pictures for an edit-mode view.
In a topic before, Line Rider Fan told about using these AGWs to make...anti-gravity. In a much older topic, Namtlade used it to make Line Rider ride on a invisible extension of a line, making him "float". iamsorrydude discovered this weird glitch. I used it a lot in my second track.
Anyways, to the point. There are a lot of uses of these lines. When use which way the AGWs face, it means where the invisible line is located and where the lines are snapped together. But first, making these types of lines is simple.
Making AGWs
The construction of the AGW is just two lines snapped together at a very sharp angle. This screenshot is enough to show you how to make it. The first well is two lines touching each other, snapped at the right. In playback, it looks like one line. The second well looks more like a spike, but still has the invisible extension.
Z_N-Freak's tutorial on how to make perfect xy gravity wells
Using the AGWs gets a lot more complicated.
Uses of AGWs
1. Invisible lines
Make AGWs either two facing each other, or all facing the same direction. Try to imagine invisible lines protruding from the wells, so that not one well is higher than another. When they face each other, the "gap", where the invisible line is, is bigger. Keep the row of wells straight, and it's best to use it when Line Rider is in a nose manual.
In this screenshot, I made Line Rider stall on nothing. Obviously, he doesn't have to stall, but this screenshot is clearer. This was the original use when the glitch was discovered, making Line Rider ride on nothing. It seems to be easier to make Line Rider float with a nose manual, because Line Rider would usually fall off if it's flat on the ground. Sometimes, Line Rider would jerk around and fall off, but slightly change the lines would help.
Crazy cow's Tutorial
2. Tough sled manual
Just get Line Rider in a Nose Manual, and when he's on the well, knock him off. The sled would automatically stay in a nose manual. When Line Rider does a tail manual onto an AGW, the sled will stay in a tail manual position, except with both pegs down.
This also occurred during the discovery of the glitch. Even though the sled stalled on nothing, it would still nose manual if it was to be on the two lines. It's pretty hard to knock the sled down, compared to knocking Line Rider off.
3. Anti-gravity
a.) Linear Anti-gravity
First, gather speed and let Line Rider jump horizontally. Create a series of angled wells facing away from where Line Rider jumps, and try to imagine invisible lines pushing the Line Rider up, like a lily pad. Avoid making him flip around, or he will crash.

You can see Line Rider Fan's tutorial instead.
b.) Anti-gravity ramp
Anti-gravity ramps are basically the same thing as anti-gravity itself, except the AGWs are curved that will change the direction of Line Rider's movement.

c.) Anti-gravity loop
These are also the same thing as anti-gravity, except the AGWs are arranged into a loop. It's pretty hard to do, because you need to make the AGW not too steep (or Line Rider will get knocked off) nor too shallow (no change in direction).

4. Sudden Flips
a.) In mid air
It's easy to make Line Rider flip with the AGW. It can be done in any direction, as long as Line Rider is moving. Just place it where Line Rider would hit. Make sure the angle isn't too strong against Line Rider, and that the well isn't too close to Line Rider. It's best if the sled's nose or tail hits the invisible line, so that the flip is noticeable. You can also change Line Rider's direction without flipping, it's still useful.

In this screenshot, I made Line Rider flip while falling from the start point.
I made a series of wells that can be used to flip Line Rider all around, making him "tumble". This can actually be done in any direction, with enough speed.
b.) On a line (called "ollie" by some people)
Gather speed on a line. Make a well below the line, and imagine an invisible line sticking out through the normal line. That is where he would flip. It's best to do it at the edge of lines.

I used it many times in my manual section of my second track. It looks cool and really useful.
Thin Air Nosie
(credits to unknowN-)
This is a special use of making Line Rider flip on a line, but will force a nosie out of him. The AGW must be not too steep or it will knock Line Rider off (or flip him over). The AGW must not be too shallow or it won't make Line Rider into nosie position. Line Rider shouldn't be too fast or he will get knocked down or flip over. Line Rider shouldn't be too slow or he will flip out when he touches the AGW.
5. AGW gravity well.
It's an oxymoron, anti-gravity gravity well. Anyways, I didn't look too much into this, but these types of AGWs can be thought as gravity wells with a second line attached. Sometimes, removing the second line from AGW gravity wells, it doesn't work. Sometimes, adding the second line to normal gravity wells modifies it or makes it not work. Sometimes, the invisible portion of the AGW is the gravity well. If you want to make these, all I can say is experiment.
a.) Solid AGW gravity well
This gravity well makes use of the second line as something that stops Line Rider from going up any higher than the gravity well, until Line Rider passes the gravity well.

I also managed to string together two AGW gravity wells.
b.) Invisible AGW gravity well
This uses the invisible extension of the AGW as the gravity well. It usually doesn't work if you remove the second line. I used this in Omniverse.
iamsorrydude's demonstration
6. Stalls/hang
Floating nosie (images at top)
This is pretty easy to do. Make Line Rider into a forced nosie and get him in the invisible line I talked about previously. Make it as if making a normal stall, except using AGWs.
Tail stall
Using an AGW while Line Rider is in a tailie, it will seem like the tail version of the nose stall. It's seen at the end of Z_N-Freak's "P:WNT". The screenshot here is a different version I used. If you want to make this, you should use a line to support the seat peg and make sure you don't have too much forward momentum.

Nose hang
Someone else discovered the nose hang using a single line, but I managed to do with with an AGW (I actually find it easier). You have to do the same thing if you want to make a nose hang, but you need to be really lucky.
Hand hang
This was also probably discovered before. I also got this hang by luck, following the nose hang. I'm not sure what to do to intentionally get this, though. Just try and be very lucky, and add stabilizing lines if Line Rider falls out of the hang.
Nose-to-hand hang
What I did was I made a perfect horizontal AWG (actually made of three lines) and used it in an attempt to make a nose hang. If done correctly (need to be really lucky), then Line Rider would hang on the AWG on the nose, then switch to the hand. A tip is to avoid making the line close to his head. I added a .sol to show you this example here.
Magnet Stall
Discovered by Owly, Line Rider's sled's nose attachs to an AGW, supported by a line.
OwlFlavored's Tutorial
String stall
This stall makes Line Rider "hang" on the string. It requires a fakie to do it.
gonhop's demonstration:
My version is the anti-gravity string stall, gonhop's version is the free-hanging string stall.
Sometimes, Line Rider lets go of the AGW during a string stall.
Hand-Leg hang
This stall makes Line Rider hang on the AGW by his hands and legs. I got this while trying to get a string stall.
Floating Tail Hang
Line Rider does a tail hang on the invisible part of the AGW. Unless you are incredibly lucky, you should use two lines to stabilize Line Rider.
7. Other weird stuff
Ceiling hang
A line blocks a vertical face-down wide open AGW, making Line Rider and/or the sled stick on to the ceiling (or even levitate midair). They usually vibrate uncontrollably.
forgotten name
I remember someone made this trick before, where the nose of Line Rider's sled gets trapped between two AGW's invisible line. Line Rider shakes a little and lets go of the invisible lines.
Backwards sled nosie
Discovered by bubbles, some weird thing happens with the sled that makes it reverse it's normal nose stall. bubble's .sol here
acceleration lines
I didn't play around with this, but very interesting things can happen if you use acceleration lines instead of blue lines to make AGWs.
AGW cannon
Sometimes, a sled on an AGW can rocket out, sorta like a pinch cannon.
Tail Spazz
If the tail hits an AGW, you might be lucky and make it flip out, throw Line Rider away (while he's still on his sled).
Finally 10 months of waiting is over! It is finally here!
Let me know if you have any questions. I will try my best to help you, and if I'm not able to I will refer you to someone who can.